Hello and thanks for any help in understanding this strange behavior.
I am developing an app using Unity, making OpenSky queries via the REST API. I am receiving different data when I am on OSX vs iOS. When I made a web request from the desktop (OSX) version using correct Lat/Lon min/max the data is returned as expected with only a few state vectors. However, when I make the identical request from an iOS device, somehow the min/max are ignored and I am returned the entire active State vector list, often between 5k-7k records. I am at a loss as to how to troubleshoot this, as I have confirmed that the URL is something like the following going out on both platforms.
Yes that’s for me as well. I wonder if I can ask the server admin what they are seeing on the server side. Perhaps the request is being truncated when it’s coming from within the Unity app and not from a standard browser.??